Non-builders---Climb the hill

   

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place the cards from the reserve, one by one, on any foundation pile of your choosing. Once placed, a card can be moved to any foundation pile. The 10 foundation cards must be in an ascending sequence from left to right, following the starting card. (For example: if the first card placed is a 3, the cards that follow need to be a 4, 5, 6, etc.). Ranking of cards is continuous: build Aces after Kings when necessary. When a sequence (an entire suite of 10 cards) becomes exposed, it is automatically removed from the game. The game is won if the 100 cards of the stock are discarded (in 10 sequences of 10 cards each) with 8 cards remaining in the reserve. Reserve (15 cards in 3 rows of 5 cards each) These cards are available for play to the foundations only. Spaces are automatically filled from the stock (after the stock is exhausted, spaces can't be filled). There is no movement in the reserve itself. Jokers (4 cards) One or more Jokers can be moved to the foundations at any time to replace one or more missing cards.



 

1.Calculation

2.Blind Alley

3.Blind Alley

4.Batsford

5.Batsford

6.Agnes I(Sor

7.Agnes I(Sor

8.Agnes II(Be

9.Agnes II(Be

10.Joker Klond

11.Joker Klond

12.Milligan Ha


 
 

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