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Object
To move all the cards to the foundations.
Layout and play
This variation of FreeCell is played in the same way as the parent game but with a Joker added to the deck.
Foundations (4 piles; top right side of the screen: complete these piles to win the game)
Build up in suit from Ace to King (for example, a 2 can be played only on an A ).
Whenever the Joker becomes available, it may be played to a foundation as a "wild" card.
Additional cards in correct sequence are then built on the Joker.
When the natural card (as shown in the label above the foundation) becomes available, it replaces the Joker, which is placed on top of its foundation and then may be used on any foundation pile.
Cells (or Reserve; 4 cells, top left)
These are the "cells". These cells are storage (holding) locations for cards being played to the foundations and the tableau.
Cells can hold only one card at a time.
Tableau (8 columns, below foundations and cells)
Build down in alternating colors (for example, a 10 can be played on a J ).
The top card of each column is available for play to another tableau column, to the foundations or to the cells.
Move groups of cards if they are in sequence and if there are enough free cells where the cards could be moved individually.
Spaces may be filled with any card.
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